Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 50 60 70 80 90 |
181. Problems with exploration, I hope Odyssey addresses some of these. - in Player Features and Ideas Discussion [original thread]
Theia Matova wrote: Utility modules are problematic, I wish they had their own slots probably so that they would not take either pg or cpu. This is an awesome idea... and I was going to reply at first with "why isn't this a thing?" until I ...
- by Vincent Gaines - at 2013.04.29 16:46:00
|
182. (Odyssey) Exploration Site Mechanics - in EVE General Discussion [original thread]
Mara Rinn wrote: Vincent Gaines wrote: This is 11 pages and I haven't caught everything, but can someone explain the purpose of the loot just spilling and floating away? It makes zero sense. The purpose is to provide interaction through r...
- by Vincent Gaines - at 2013.04.29 16:40:00
|
183. (Odyssey) Exploration Site Mechanics - in EVE General Discussion [original thread]
CCP Bayesian wrote: We are not intent on forcing people to abandon solo exploration as I've said previously in this thread. No, however you're making it fairly pointless not to. With the amount of modules, and the can pinata you can't be a...
- by Vincent Gaines - at 2013.04.29 15:43:00
|
184. (Odyssey) Exploration Site Mechanics - in EVE General Discussion [original thread]
Minmatar Citizen160812 wrote: [ What kind of morons do you fly with? The best/funniest/scariest morons in the game. Who have I flown with before? A cross section of everyone.
- by Vincent Gaines - at 2013.04.29 15:38:00
|
185. (Odyssey) Exploration Site Mechanics - in EVE General Discussion [original thread]
Ember Saint wrote: Vincent Gaines wrote: It's not going to encourage group gameplay, it's just going to force us to drag around an alt just like now. can you drag little cans faster in two windows? Yes. Also much faster than 2-3 people ...
- by Vincent Gaines - at 2013.04.29 14:45:00
|
186. (Odyssey) Exploration Site Mechanics - in EVE General Discussion [original thread]
CCP Bayesian wrote: Talsha Talamar wrote: That and Twitching really has no place in EVE in my humble opinion. Keep it to Dust. Eve is about strategy, tactics, blobs and tears; not hand-eye coordination :) Our hope is to encourage people t...
- by Vincent Gaines - at 2013.04.29 14:32:00
|
187. (Odyssey) Exploration Site Mechanics - in EVE General Discussion [original thread]
Aralieus wrote: CCP Bayesian wrote: Mis'tral wrote: So if you are doing solo hacking sites, you can eventually get all the items, providing you are in range, you fly to them or TB them to you? From the descriptions provided thus far, the ...
- by Vincent Gaines - at 2013.04.29 14:23:00
|
188. Problems with exploration, I hope Odyssey addresses some of these. - in Player Features and Ideas Discussion [original thread]
with Fanfest over and the new minigame revealed, I have to state what I feel are good and bad: Pros: Hacking now is interactive. Awesome. I like the way you need to break into the wreck. The idem you're loking at isn't really a can but a...
- by Vincent Gaines - at 2013.04.29 14:21:00
|
189. (Odyssey) Exploration Site Mechanics - in EVE General Discussion [original thread]
This is 11 pages and I haven't caught everything, but can someone explain the purpose of the loot just spilling and floating away? It makes zero sense. The hacking minigame is cool. I like it, it's better than just hitting a module. However past...
- by Vincent Gaines - at 2013.04.29 14:13:00
|
190. Sticky:Dev Blog: CSM8 Election Results - in EVE Information Portal [original thread]
Congrats to the winners. Note to one of those that didn't win: pissing off 400 of your supporters right before voting is generally considered a bad idea.
- by Vincent Gaines - at 2013.04.29 12:18:00
|
191. About plans on Cap. Escalation nerf and "ovepopulated wormholes" - in Wormholes [original thread]
We may make a lot of isk in a c5 site but we also throw faction/dead space fit T3s, BS, and caps into PvP (and lose them) on a daily basis. A typical T3 brawl will sink several billion risk in 20 minutes. Hell just this past month I've lost 6 bi...
- by Vincent Gaines - at 2013.04.27 15:28:00
|
192. Now that the jukebox is gone... - in EVE General Discussion [original thread]
Anabella Rella wrote: It's a pain to need a separate app running in the background in order to hear something beyond the same 4 or 5 songs over and over in the game. For goodness sake CCP, please give us back the jukebox. Give the players contr...
- by Vincent Gaines - at 2013.04.26 11:35:00
|
193. [UI] Double clicking a fleet in the fleet finder should join the fleet. Simple. - in Player Features and Ideas Discussion [original thread]
It's a simple little change.
- by Vincent Gaines - at 2013.04.25 23:10:00
|
194. [Summer] T1 Frigate Polish Pass and Naglfar fix - in Player Features and Ideas Discussion [original thread]
androch wrote: just drop the damage bonus and give it a third turret, removing the missiles is a halfassed fix The problem apparently is that they don't find it economically viable to devote the resources in remodeling the ship (even though t...
- by Vincent Gaines - at 2013.04.25 17:30:00
|
195. [Summer] T1 Frigate Polish Pass and Naglfar fix - in Player Features and Ideas Discussion [original thread]
ale rico wrote: Maybe this was already answered, I didn't read the entire 21 pages... but: Will CCP reimburse the skill points of Citadel Torpedoes that players had trained just for the Naglfar? No, and it would be stupid to ask that they do.
- by Vincent Gaines - at 2013.04.25 17:30:00
|
196. W-Space PVP Etiquette - in Wormholes [original thread]
point only on pod.
- by Vincent Gaines - at 2013.04.25 16:03:00
|
197. CCP Cheating at EVE? Again? - in EVE General Discussion [original thread]
Kain Duku wrote: INB4LOCK. Unless....... Not sure if locking it will do anything. I'm sure CCP/CSM will release a statement soon. That being said, the reason for the creation of the CSM was that incidents like this get passed onto the pl...
- by Vincent Gaines - at 2013.04.25 12:40:00
|
198. [Summer] T1 Frigate Polish Pass and Naglfar fix - in Player Features and Ideas Discussion [original thread]
Rebecha Pucontis wrote: Vincent Gaines wrote: Because citadel missiles can't even hit a supercarrier moving. It can't even hit another capital drifting in siege/triage. So you have two weapons that can hit, and two that can't. The ship its...
- by Vincent Gaines - at 2013.04.24 12:19:00
|
199. [Summer] T1 Frigate Polish Pass and Naglfar fix - in Player Features and Ideas Discussion [original thread]
Kara Books wrote: but I just noticed, there is no drone bay, not eve enough for a flight of small drones. just my 5 cents Dreads intentionally have no drone bay.
- by Vincent Gaines - at 2013.04.22 17:30:00
|
200. Will pay 500mil to gain access to a certain C5 - in Wormholes [original thread]
Omen Nihilo wrote: crazymaz wrote: I will immediately pay the 500mil isk I found it. How about 300 mil up front and 200 when I get you out? Part of me believes you, and part of me doesn't. I'm so confused. /o\
- by Vincent Gaines - at 2013.04.18 17:25:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |